SECTOR // AURELIA
STARRIDE
UNIVERSE
Leave the station. Clear the orbit. Build what comes next.
MISSIONS CLEARED0
DEEPEST DEPLOYMENTMISSION 01
FLIGHT SIGNATURES0 / 4
3 CLEARS TO VANGUARD · ION WAKE
Hazard cues
Ready for launch.
SR//U
AURELIA SECTOR
CADET · 0/3 CLEARS
AURORA TRACE · COSMETIC
AUTOPILOT · P
SOLO FLIGHT
ORBITAL HOME // DOCKING RANGE
SHIP DEVELOPMENT // PARALLEL SYSTEM
STRATEGIC NEXUS
AVAILABLE0 CR
CURRENT FRAME100 HULL
INSTALLED0 / 34
62%
Drag to pan · wheel to zoom
P autopilot · U development map · W thrust · A/D strafe · mouse steer · wheel zoom · click fire · RMB missile · 1 pulse / 2 plasma · Q snare · R repair · F pulse screen · V command spire · G breach wing · H mobile shipyard · C squad rally · B balance stats · ←/→ mission · ↓ restart · enter mission + jump (solo playtest) · Tab pilot IDs · N network · Esc menu
FLIGHT SYSTEMS
PAUSED LOCALLY
Online universes continue while this panel is open.
Hazard cues
HOST CREW CONTROL
COMPUTER SQUAD
Computer pilots fill vacant seats and automatically yield them to joining players.
HOST CONTROL // LIVE BALANCE
ADJUST SETTINGS
Changes apply immediately to this universe. Expand a system to tune its core stats.
GENERAL DIFFICULTY
Sector pressure
1 · RELAXED3 · CURRENT BALANCE10 · HARDEST
Moving this preset changes marked enemy, objective, shield, reward, and upgrade-price stats. Individual values remain editable below.
BALANCE PROFILES
8 LOCAL SLOTS
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Imported values are validated against every host-control limit before they go live.